Procedural Forest Terrain with Houdini and UE4

The goal of this project is to create a procedural terrain with Houdini and generating all of the different terrain shapes in realtime in the UE4. This is one of my Technical Art course demos.

Some assets are from Megascans and PLE - Procedural Landscape Ecosystem.

Everything is one click done!!

Always Proceduralism!!


October 24, 2019